Rankings

Climb the keepers' board.

Earn XP from Lumis, lantern sales, isles and bosses. The top keepers of each week earn Pearls.

  • #1500 Pearls
  • Top 3300 Pearls
  • Top 10150 Pearls
  • Top 10050 Pearls

XP and play time are counted on our server, not on your device, so the board stays fair.

    Top 10 · All timeXP
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      Free browser game · Phone & desktop

      Raise a village beneath the falling moon.

      Start with an empty clearing and a katana. Gather moonstones, craft lanterns, tame glowing Lumis and keep your village bright through the Long Night.

      Play instantly in your browser. The Katana Inu Launcher is optional for purchases, ownership sync and restoring cosmetics across supported games.

      Real gameplay · under 15 seconds

      The game

      From an empty clearing to a glowing village.

      Every run starts from zero. Each lantern you sell funds the next building, and every building changes what the night can throw at you.

      1. Build from nothing

        Mine moonstones, raise a workbench and a market stand, and turn stone into lanterns your customers queue for.

      2. Tame the Lumis

        Glowing Lumis roam the meadows. Defeat them for moonstones, or tame them as helpers who work while you explore.

      3. Cross to new isles

        Build bridges, expand your territory and open the harbor. Each isle hides richer stone and stronger guardians.

      4. Survive the Long Night

        When the moon falls, swarms rush the shrine. Light every lantern, call your heroes and face the Great Lumi.

      Features

      Small village. Lots to tend.

      Short sessions, steady progress. Everything below is real footage from the current build.

      A busy village with market stalls, workers carrying lanterns and the Moon Shrine

      A village that works for you

      Hire workers, assign jobs and watch helpers carry lanterns to the market while you head out.

      The keeper strikes the Great Lumi in front of the temple gate

      Great Lumi bosses

      Guardians wait at every gate. Beat them for Pearls and the way forward.

      The market stand with customers asking for lanterns

      Market & workshop

      Craft lanterns, fill orders, upgrade your forge, market and tea house.

      Moon Spin striking a group of Lumis in the village

      Moon Spin

      Charge the moon with every Lumi you defeat, then release a spin that strikes every Lumi around you. Handy when a swarm arrives.

      The Heroes tab showing companions available to recruit

      Heroes to recruit

      Five companions join as your shrine grows, each adding their own bonus to the village.

      Shrine Harbor gameplay in a phone portrait layout

      Plays anywhere

      Touch joystick on phones, keyboard on desktop. Close the tab and your helpers keep selling.

      Screenshots

      Swipe the gallery, or use the arrow buttons.

      Press kit

      The harbor, ready to publish.

      Approved copy and current-build assets for editors, creators and partners.

      In 50 words

      Shrine Harbor is a free-to-play action village builder set beneath a falling moon. Gather moonstones, craft lanterns, recruit heroes, tame glowing Lumis and grow a working harbor settlement. Short browser sessions build toward Long Nights, when players defend the Moon Shrine, face Great Lumi bosses and unlock the next island.

      In 150 words

      Katana Inu: Shrine Harbor starts with one keeper, an empty clearing and a moon that never stays quiet. Players gather moonstones, turn them into lanterns and invest every sale in a growing harbor village. Workers take jobs, customers visit new stalls, heroes lend permanent bonuses and tamed Lumis help with the daily routine. Beyond the shrine, bridges lead to richer islands, guarded courtyards and Great Lumi bosses. When the Long Night begins, peaceful building shifts into compact action as swarms press toward the village lights. Moon Spin offers crowd control, the katana handles close threats and careful preparation keeps the shrine burning. The game runs free in current desktop and mobile browsers, supports keyboard and touch controls, and saves progress between short sessions. Optional online services add fair rankings, weekly Pearl rewards and ownership sync through the Katana Inu Launcher. Shrine Harbor is developed and published by Chainvision Games FZCO.

      Facts

      Genre
      Action village builder
      Platforms
      Desktop and mobile web
      Price
      Free to play
      Status
      Playable now
      Developer
      Chainvision Games FZCO

      Six current-build screenshots

      WebP originals, cleared for editorial use.

      Press contact Use the Katana Inu Launcher support address listed in the Imprint. No separate game inbox is published.

      The moon is rising.

      Your clearing is waiting. Play in your browser now.

      Play now

      Short answers

      Questions

      Is Shrine Harbor free to play?

      Yes. It runs in your browser for free. Optional Pearl packs are available in the in-game shop; the price is always shown before you buy.

      Do I need an account?

      No. You play as a guest right away. Your village is saved on your device; online features use an anonymous guest ID.

      Does it work offline?

      Building, taming and selling work without a connection. Rankings, rewards and purchases need one.

      How do the rankings stay fair?

      Your device only reports what happened. The server measures play time itself, checks every report against how long you actually played and ignores repeats.

      Which devices are supported?

      Current desktop and mobile browsers with WebGL. Phones use a touch joystick, desktops use WASD or the arrow keys.